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cid/_rsrch/internal/cidiface/cidBoxingBench_test.go

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package cid
import (
"testing"
)
// BenchmarkCidMap_CidStr estimates how fast it is to insert primitives into a map
// keyed by CidStr (concretely).
//
// We do 100 insertions per benchmark run to make sure the map initialization
// doesn't dominate the results.
//
// Sample results on linux amd64 go1.11beta:
//
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// BenchmarkCidMap_CidStr-8 100000 16317 ns/op
// BenchmarkCidMap_CidIface-8 100000 20516 ns/op
//
// With benchmem on:
//
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// BenchmarkCidMap_CidStr-8 100000 15579 ns/op 11223 B/op 207 allocs/op
// BenchmarkCidMap_CidIface-8 100000 19500 ns/op 12824 B/op 307 allocs/op
// BenchmarkCidMap_StrPlusHax-8 200000 10451 ns/op 7589 B/op 202 allocs/op
//
// We can see here that the impact of interface boxing is significant:
// it increases the time taken to do the inserts to 133%, largely because
// the implied `runtime.convT2E` calls cause another malloc each.
//
// There are also significant allocations in both cases because
// A) we cannot create a multihash without allocations since they are []byte;
// B) the map has to be grown several times;
// C) something I haven't quite put my finger on yet.
// Ideally we'd drive those down further as well.
//
// Pre-allocating the map reduces allocs by a very small percentage by *count*,
// but reduces the time taken by 66% overall (presumably because when a map
// re-arranges itself, it involves more or less an O(n) copy of the content
// in addition to the alloc itself). This isn't topical to the question of
// whether or not interfaces are a good idea; just for contextualizing.
func BenchmarkCidMap_CidStr(b *testing.B) {
for i := 0; i < b.N; i++ {
mp := map[CidStr]int{}
for x := 0; x < 100; x++ {
mp[NewCidStr(0, uint64(x), []byte{})] = x
}
}
}
// BenchmarkCidMap_CidIface is in the family of BenchmarkCidMap_CidStr:
// it is identical except the map key type is declared as an interface
// (which forces all insertions to be boxed, changing performance).
func BenchmarkCidMap_CidIface(b *testing.B) {
for i := 0; i < b.N; i++ {
mp := map[Cid]int{}
for x := 0; x < 100; x++ {
mp[NewCidStr(0, uint64(x), []byte{})] = x
}
}
}
// BenchmarkCidMap_CidStrAvoidMapGrowth is in the family of BenchmarkCidMap_CidStr:
// it is identical except the map is created with a size hint that removes
// some allocations (5, in practice, apparently).
func BenchmarkCidMap_CidStrAvoidMapGrowth(b *testing.B) {
for i := 0; i < b.N; i++ {
mp := make(map[CidStr]int, 100)
for x := 0; x < 100; x++ {
mp[NewCidStr(0, uint64(x), []byte{})] = x
}
}
}