Files
sqlite3/internal/util/handle.go
2023-06-30 01:52:18 +01:00

61 lines
1.1 KiB
Go

package util
import (
"context"
"io"
)
type handleKey struct{}
type handleState struct {
handles []any
}
func NewContext(ctx context.Context) (context.Context, io.Closer) {
state := new(handleState)
return context.WithValue(ctx, handleKey{}, state), state
}
func (s *handleState) Close() (err error) {
for _, h := range s.handles {
if c, ok := h.(io.Closer); ok {
if e := c.Close(); err == nil {
err = e
}
}
}
s.handles = nil
return err
}
func GetHandle(ctx context.Context, id uint32) any {
s := ctx.Value(handleKey{}).(*handleState)
return s.handles[id]
}
func DelHandle(ctx context.Context, id uint32) error {
s := ctx.Value(handleKey{}).(*handleState)
a := s.handles[id]
s.handles[id] = nil
if c, ok := a.(io.Closer); ok {
return c.Close()
}
return nil
}
func AddHandle(ctx context.Context, a any) (id uint32) {
s := ctx.Value(handleKey{}).(*handleState)
// Find an empty slot.
for id, h := range s.handles {
if h == nil {
s.handles[id] = a
return uint32(id)
}
}
// Add a new slot.
s.handles = append(s.handles, a)
return uint32(len(s.handles) - 1)
}