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sqlite3/sqlite3/libc/string.h
2025-05-16 13:10:03 +01:00

746 lines
23 KiB
C

#include_next <string.h> // the system string.h
#ifndef _WASM_SIMD128_STRING_H
#define _WASM_SIMD128_STRING_H
#include <ctype.h>
#include <stdint.h>
#include <strings.h>
#include <wasm_simd128.h>
#include <__macro_PAGESIZE.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __wasm_bulk_memory__
// Use the builtins if compiled with bulk memory operations.
// Clang will intrinsify using SIMD for small, constant N.
// For everything else, this helps inlining.
__attribute__((weak))
void *memset(void *dest, int c, size_t n) {
return __builtin_memset(dest, c, n);
}
__attribute__((weak))
void *memcpy(void *__restrict dest, const void *__restrict src, size_t n) {
return __builtin_memcpy(dest, src, n);
}
__attribute__((weak))
void *memmove(void *dest, const void *src, size_t n) {
return __builtin_memmove(dest, src, n);
}
#endif // __wasm_bulk_memory__
#ifdef __wasm_simd128__
__attribute__((weak))
int memcmp(const void *v1, const void *v2, size_t n) {
// Scalar algorithm.
if (n < sizeof(v128_t)) {
const unsigned char *u1 = (unsigned char *)v1;
const unsigned char *u2 = (unsigned char *)v2;
while (n--) {
if (*u1 != *u2) return *u1 - *u2;
u1++;
u2++;
}
return 0;
}
// memcmp is allowed to read up to n bytes from each object.
// Find the first different character in the objects.
// Unaligned loads handle the case where the objects
// have mismatching alignments.
const v128_t *w1 = (v128_t *)v1;
const v128_t *w2 = (v128_t *)v2;
while (n) {
const v128_t cmp = wasm_i8x16_eq(wasm_v128_load(w1), wasm_v128_load(w2));
// Bitmask is slow on AArch64, all_true is much faster.
if (!wasm_i8x16_all_true(cmp)) {
// Find the offset of the first zero bit (little-endian).
size_t ctz = __builtin_ctz(~wasm_i8x16_bitmask(cmp));
const unsigned char *u1 = (unsigned char *)w1 + ctz;
const unsigned char *u2 = (unsigned char *)w2 + ctz;
// This may help the compiler if the function is inlined.
__builtin_assume(*u1 - *u2 != 0);
return *u1 - *u2;
}
// This makes n a multiple of sizeof(v128_t)
// for every iteration except the first.
size_t align = (n - 1) % sizeof(v128_t) + 1;
w1 = (v128_t *)((char *)w1 + align);
w2 = (v128_t *)((char *)w2 + align);
n -= align;
}
return 0;
}
__attribute__((weak))
void *memchr(const void *v, int c, size_t n) {
// When n is zero, a function that locates a character finds no occurrence.
// Otherwise, decrement n to ensure sub_overflow overflows
// when n would go equal-to-or-below zero.
if (!n--) {
return NULL;
}
// memchr must behave as if it reads characters sequentially
// and stops as soon as a match is found.
// Aligning ensures loads beyond the first match are safe.
uintptr_t align = (uintptr_t)v % sizeof(v128_t);
const v128_t *w = (v128_t *)((char *)v - align);
const v128_t wc = wasm_i8x16_splat(c);
for (;;) {
const v128_t cmp = wasm_i8x16_eq(*w, wc);
// Bitmask is slow on AArch64, any_true is much faster.
if (wasm_v128_any_true(cmp)) {
// Clear the bits corresponding to alignment (little-endian)
// so we can count trailing zeros.
int mask = wasm_i8x16_bitmask(cmp) >> align << align;
// At least one bit will be set, unless we cleared them.
// Knowing this helps the compiler.
__builtin_assume(mask || align);
// If the mask is zero because of alignment,
// it's as if we didn't find anything.
if (mask) {
// Find the offset of the first one bit (little-endian).
// That's a match, unless it is beyond the end of the object.
// Recall that we decremented n, so less-than-or-equal-to is correct.
size_t ctz = __builtin_ctz(mask);
return ctz <= n + align ? (char *)w + ctz : NULL;
}
}
// Decrement n; if it overflows we're done.
if (__builtin_sub_overflow(n, sizeof(v128_t) - align, &n)) {
return NULL;
}
align = 0;
w++;
}
}
__attribute__((weak))
void *memrchr(const void *v, int c, size_t n) {
// memrchr is allowed to read up to n bytes from the object.
// Search backward for the last matching character.
const v128_t *w = (v128_t *)((char *)v + n);
const v128_t wc = wasm_i8x16_splat(c);
for (; n >= sizeof(v128_t); n -= sizeof(v128_t)) {
const v128_t cmp = wasm_i8x16_eq(wasm_v128_load(--w), wc);
// Bitmask is slow on AArch64, any_true is much faster.
if (wasm_v128_any_true(cmp)) {
// Find the offset of the last one bit (little-endian).
size_t clz = __builtin_clz(wasm_i8x16_bitmask(cmp)) - 15;
return (char *)(w + 1) - clz;
}
}
// Scalar algorithm.
const char *a = (char *)w;
while (n--) {
if (*(--a) == (char)c) return (char *)a;
}
return NULL;
}
__attribute__((weak))
size_t strlen(const char *s) {
// strlen must stop as soon as it finds the terminator.
// Aligning ensures loads beyond the terminator are safe.
uintptr_t align = (uintptr_t)s % sizeof(v128_t);
const v128_t *w = (v128_t *)(s - align);
for (;;) {
// Bitmask is slow on AArch64, all_true is much faster.
if (!wasm_i8x16_all_true(*w)) {
const v128_t cmp = wasm_i8x16_eq(*w, (v128_t){});
// Clear the bits corresponding to alignment (little-endian)
// so we can count trailing zeros.
int mask = wasm_i8x16_bitmask(cmp) >> align << align;
// At least one bit will be set, unless we cleared them.
// Knowing this helps the compiler.
__builtin_assume(mask || align);
if (mask) {
// Find the offset of the first one bit (little-endian).
return (char *)w - s + __builtin_ctz(mask);
}
}
align = 0;
w++;
}
}
static int __strcmp_s(const char *s1, const char *s2) {
// Scalar algorithm.
const unsigned char *u1 = (unsigned char *)s1;
const unsigned char *u2 = (unsigned char *)s2;
for (;;) {
if (*u1 != *u2) return *u1 - *u2;
if (*u1 == 0) break;
u1++;
u2++;
}
return 0;
}
static int __strcmp(const char *s1, const char *s2) {
// How many bytes can be read before pointers go out of bounds.
size_t N = __builtin_wasm_memory_size(0) * PAGESIZE - //
(size_t)(s1 > s2 ? s1 : s2);
// Unaligned loads handle the case where the strings
// have mismatching alignments.
const v128_t *w1 = (v128_t *)s1;
const v128_t *w2 = (v128_t *)s2;
for (; N >= sizeof(v128_t); N -= sizeof(v128_t)) {
// Find any single bit difference.
if (wasm_v128_any_true(wasm_v128_load(w1) ^ wasm_v128_load(w2))) {
// The terminator may come before the difference.
break;
}
// We know all characters are equal.
// If any is a terminator the strings are equal.
if (!wasm_i8x16_all_true(wasm_v128_load(w1))) {
return 0;
}
w1++;
w2++;
}
return __strcmp_s((char *)w1, (char *)w2);
}
__attribute__((weak, always_inline))
int strcmp(const char *s1, const char *s2) {
// Skip the vector search when comparing against small literal strings.
if (__builtin_constant_p(strlen(s2)) && strlen(s2) < sizeof(v128_t)) {
return __strcmp_s(s1, s2);
}
return __strcmp(s1, s2);
}
__attribute__((weak))
int strncmp(const char *s1, const char *s2, size_t n) {
// How many bytes can be read before pointers go out of bounds.
size_t N = __builtin_wasm_memory_size(0) * PAGESIZE - //
(size_t)(s1 > s2 ? s1 : s2);
if (n > N) n = N;
// Unaligned loads handle the case where the strings
// have mismatching alignments.
const v128_t *w1 = (v128_t *)s1;
const v128_t *w2 = (v128_t *)s2;
for (; n >= sizeof(v128_t); n -= sizeof(v128_t)) {
// Find any single bit difference.
if (wasm_v128_any_true(wasm_v128_load(w1) ^ wasm_v128_load(w2))) {
// The terminator may come before the difference.
break;
}
// We know all characters are equal.
// If any is a terminator the strings are equal.
if (!wasm_i8x16_all_true(wasm_v128_load(w1))) {
return 0;
}
w1++;
w2++;
}
// Scalar algorithm.
const unsigned char *u1 = (unsigned char *)w1;
const unsigned char *u2 = (unsigned char *)w2;
while (n--) {
if (*u1 != *u2) return *u1 - *u2;
if (*u1 == 0) break;
u1++;
u2++;
}
return 0;
}
static char *__strchrnul(const char *s, int c) {
// strchrnul must stop as soon as a match is found.
// Aligning ensures loads beyond the first match are safe.
uintptr_t align = (uintptr_t)s % sizeof(v128_t);
const v128_t *w = (v128_t *)(s - align);
const v128_t wc = wasm_i8x16_splat(c);
for (;;) {
const v128_t cmp = wasm_i8x16_eq(*w, (v128_t){}) | wasm_i8x16_eq(*w, wc);
// Bitmask is slow on AArch64, any_true is much faster.
if (wasm_v128_any_true(cmp)) {
// Clear the bits corresponding to alignment (little-endian)
// so we can count trailing zeros.
int mask = wasm_i8x16_bitmask(cmp) >> align << align;
// At least one bit will be set, unless we cleared them.
// Knowing this helps the compiler.
__builtin_assume(mask || align);
if (mask) {
// Find the offset of the first one bit (little-endian).
return (char *)w + __builtin_ctz(mask);
}
}
align = 0;
w++;
}
}
__attribute__((weak, always_inline))
char *strchrnul(const char *s, int c) {
// For finding the terminator, strlen is faster.
if (__builtin_constant_p(c) && (char)c == 0) {
return (char *)s + strlen(s);
}
return __strchrnul(s, c);
}
__attribute__((weak, always_inline))
char *strchr(const char *s, int c) {
// For finding the terminator, strlen is faster.
if (__builtin_constant_p(c) && (char)c == 0) {
return (char *)s + strlen(s);
}
char *r = __strchrnul(s, c);
return *r == (char)c ? r : NULL;
}
__attribute__((weak, always_inline))
char *strrchr(const char *s, int c) {
// For finding the terminator, strlen is faster.
if (__builtin_constant_p(c) && (char)c == 0) {
return (char *)s + strlen(s);
}
// This could also be implemented in a single pass using strchr,
// advancing to the next match until no more matches are found.
// That would be suboptimal with lots of consecutive matches.
return (char *)memrchr(s, c, strlen(s) + 1);
}
// SIMDized check which bytes are in a set
// http://0x80.pl/notesen/2018-10-18-simd-byte-lookup.html
typedef struct {
__u8x16 l;
__u8x16 h;
} __wasm_v128_bitmap256_t;
__attribute__((always_inline))
static void __wasm_v128_setbit(__wasm_v128_bitmap256_t *bitmap, int i) {
uint8_t hi_nibble = (uint8_t)i >> 4;
uint8_t lo_nibble = (uint8_t)i & 0xf;
bitmap->l[lo_nibble] |= 1 << (hi_nibble - 0);
bitmap->h[lo_nibble] |= 1 << (hi_nibble - 8);
}
__attribute__((always_inline))
static int __wasm_v128_chkbit(__wasm_v128_bitmap256_t bitmap, int i) {
uint8_t hi_nibble = (uint8_t)i >> 4;
uint8_t lo_nibble = (uint8_t)i & 0xf;
uint8_t bitmask = 1 << (hi_nibble & 0x7);
uint8_t bitset = (hi_nibble < 8 ? bitmap.l : bitmap.h)[lo_nibble];
return bitmask & bitset;
}
#ifndef __wasm_relaxed_simd__
#define wasm_i8x16_relaxed_laneselect wasm_v128_bitselect
#define wasm_i8x16_relaxed_swizzle wasm_i8x16_swizzle
#endif // __wasm_relaxed_simd__
__attribute__((always_inline))
static v128_t __wasm_v128_chkbits(__wasm_v128_bitmap256_t bitmap, v128_t v) {
v128_t hi_nibbles = wasm_u8x16_shr(v, 4);
v128_t lo_nibbles = v & wasm_u8x16_const_splat(0xf);
v128_t bitmask_lookup = wasm_u8x16_const(1, 2, 4, 8, 16, 32, 64, 128, //
1, 2, 4, 8, 16, 32, 64, 128);
v128_t bitmask = wasm_i8x16_relaxed_swizzle(bitmask_lookup, hi_nibbles);
v128_t bitsets = wasm_i8x16_relaxed_laneselect(
wasm_i8x16_relaxed_swizzle(bitmap.l, lo_nibbles),
wasm_i8x16_relaxed_swizzle(bitmap.h, lo_nibbles),
wasm_i8x16_lt(hi_nibbles, wasm_u8x16_const_splat(8)));
return wasm_i8x16_eq(bitsets & bitmask, bitmask);
}
#undef wasm_i8x16_relaxed_laneselect
#undef wasm_i8x16_relaxed_swizzle
__attribute__((weak))
size_t strspn(const char *s, const char *c) {
// How many bytes can be read before the pointer goes out of bounds.
size_t N = __builtin_wasm_memory_size(0) * PAGESIZE - (size_t)s;
const v128_t *w = (v128_t *)s;
const char *const a = s;
if (!c[0]) return 0;
if (!c[1]) {
const v128_t wc = wasm_i8x16_splat(*c);
for (; N >= sizeof(v128_t); N -= sizeof(v128_t)) {
const v128_t cmp = wasm_i8x16_eq(wasm_v128_load(w), wc);
// Bitmask is slow on AArch64, all_true is much faster.
if (!wasm_i8x16_all_true(cmp)) {
// Find the offset of the first zero bit (little-endian).
size_t ctz = __builtin_ctz(~wasm_i8x16_bitmask(cmp));
return (char *)w + ctz - s;
}
w++;
}
// Scalar algorithm.
for (s = (char *)w; *s == *c; s++);
return s - a;
}
__wasm_v128_bitmap256_t bitmap = {};
for (; *c; c++) {
__wasm_v128_setbit(&bitmap, *c);
// Terminator IS NOT on the bitmap.
}
for (; N >= sizeof(v128_t); N -= sizeof(v128_t)) {
const v128_t cmp = __wasm_v128_chkbits(bitmap, wasm_v128_load(w));
// Bitmask is slow on AArch64, all_true is much faster.
if (!wasm_i8x16_all_true(cmp)) {
// Find the offset of the first zero bit (little-endian).
size_t ctz = __builtin_ctz(~wasm_i8x16_bitmask(cmp));
return (char *)w + ctz - s;
}
w++;
}
// Scalar algorithm.
for (s = (char *)w; __wasm_v128_chkbit(bitmap, *s); s++);
return s - a;
}
__attribute__((weak))
size_t strcspn(const char *s, const char *c) {
if (!c[0] || !c[1]) return __strchrnul(s, *c) - s;
// How many bytes can be read before the pointer goes out of bounds.
size_t N = __builtin_wasm_memory_size(0) * PAGESIZE - (size_t)s;
const v128_t *w = (v128_t *)s;
const char *const a = s;
__wasm_v128_bitmap256_t bitmap = {};
for (;;) {
__wasm_v128_setbit(&bitmap, *c);
// Terminator IS on the bitmap.
if (!*c++) break;
}
for (; N >= sizeof(v128_t); N -= sizeof(v128_t)) {
const v128_t cmp = __wasm_v128_chkbits(bitmap, wasm_v128_load(w));
// Bitmask is slow on AArch64, any_true is much faster.
if (wasm_v128_any_true(cmp)) {
// Find the offset of the first one bit (little-endian).
size_t ctz = __builtin_ctz(wasm_i8x16_bitmask(cmp));
return (char *)w + ctz - s;
}
w++;
}
// Scalar algorithm.
for (s = (char *)w; !__wasm_v128_chkbit(bitmap, *s); s++);
return s - a;
}
// SIMD-friendly algorithms for substring searching
// http://0x80.pl/notesen/2016-11-28-simd-strfind.html
// For haystacks of known length and large enough needles,
// Boyer-Moore's bad-character rule may be useful,
// as proposed by Horspool and Raita.
// https://www-igm.univ-mlv.fr/~lecroq/string/node14.html
// https://www-igm.univ-mlv.fr/~lecroq/string/node18.html
// https://www-igm.univ-mlv.fr/~lecroq/string/node22.html
static const char *__memmem(const char *haystk, size_t sh,
const char *needle, size_t sn,
uint8_t bmbc[256]) {
// We've handled empty and single character needles.
// The needle is not longer than the haystack.
__builtin_assume(2 <= sn && sn <= sh);
// Find the farthest character not equal to the first one.
size_t i = sn - 1;
while (i > 0 && needle[0] == needle[i]) i--;
if (i == 0) i = sn - 1;
const v128_t fst = wasm_i8x16_splat(needle[0]);
const v128_t lst = wasm_i8x16_splat(needle[i]);
// The last haystack offset for which loading blk_lst is safe.
const char *H = (char *)(__builtin_wasm_memory_size(0) * PAGESIZE - i -
sizeof(v128_t));
while (haystk <= H) {
const v128_t blk_fst = wasm_v128_load((v128_t *)(haystk));
const v128_t blk_lst = wasm_v128_load((v128_t *)(haystk + i));
const v128_t eq_fst = wasm_i8x16_eq(fst, blk_fst);
const v128_t eq_lst = wasm_i8x16_eq(lst, blk_lst);
const v128_t cmp = eq_fst & eq_lst;
if (wasm_v128_any_true(cmp)) {
// The terminator may come before the match.
if (sh == SIZE_MAX && !wasm_i8x16_all_true(blk_fst)) break;
// Find the offset of the first one bit (little-endian).
// Each iteration clears that bit, tries again.
for (uint32_t mask = wasm_i8x16_bitmask(cmp); mask; mask &= mask - 1) {
size_t ctz = __builtin_ctz(mask);
// The match may be after the end of the haystack.
if (ctz + sn > sh) return NULL;
if (!bcmp(haystk + ctz + 1, needle + 1, sn - 1)) {
return haystk + ctz;
}
}
}
size_t skip = sizeof(v128_t);
if (sh == SIZE_MAX) {
// Have we reached the end of the haystack?
if (!wasm_i8x16_all_true(blk_fst)) return NULL;
} else {
// Apply the bad-character rule to the rightmost
// character of the window.
if (bmbc) skip += bmbc[(unsigned char)haystk[sn - 1 + 15]];
// Have we reached the end of the haystack?
if (__builtin_sub_overflow(sh, skip, &sh)) return NULL;
// Is the needle longer than the haystack?
if (sn > sh) return NULL;
}
haystk += skip;
}
// Scalar algorithm.
for (size_t j = 0; j <= sh - sn; j++) {
for (size_t i = 0;; i++) {
if (sn == i) return haystk;
if (sh == SIZE_MAX && !haystk[i]) return NULL;
if (needle[i] != haystk[i]) break;
}
haystk++;
}
return NULL;
}
__attribute__((weak))
void *memmem(const void *vh, size_t sh, const void *vn, size_t sn) {
// Return immediately on empty needle.
if (sn == 0) return (void *)vh;
// Return immediately when needle is longer than haystack.
if (sn > sh) return NULL;
// Skip to the first matching character using memchr,
// thereby handling single character needles.
const char *needle = (char *)vn;
const char *haystk = (char *)memchr(vh, *needle, sh);
if (!haystk || sn == 1) return (void *)haystk;
// The haystack got shorter, is the needle now longer than it?
sh -= haystk - (char *)vh;
if (sn > sh) return NULL;
// Is Boyer-Moore's bad-character rule useful?
if (sn < sizeof(v128_t) || sh - sn < sizeof(v128_t)) {
return (void *)__memmem(haystk, sh, needle, sn, NULL);
}
// Compute Boyer-Moore's bad-character shift function.
// Only the last 255 characters of the needle matter for shifts up to 255,
// which is good enough for most needles.
size_t n = sn - 1;
size_t i = 0;
int c = n;
if (c >= 255) {
c = 255;
i = n - 255;
}
#ifndef _REENTRANT
static
#endif
uint8_t bmbc[256];
memset(bmbc, c, sizeof(bmbc));
for (; i < n; i++) {
// One less than the usual offset because
// we advance at least one vector at a time.
size_t t = n - i - 1;
bmbc[(unsigned char)needle[i]] = t;
}
return (void *)__memmem(haystk, sh, needle, sn, bmbc);
}
__attribute__((weak))
char *strstr(const char *haystk, const char *needle) {
// Return immediately on empty needle.
if (!needle[0]) return (char *)haystk;
// Skip to the first matching character using strchr,
// thereby handling single character needles.
haystk = strchr(haystk, *needle);
if (!haystk || !needle[1]) return (char *)haystk;
return (char *)__memmem(haystk, SIZE_MAX, needle, strlen(needle), NULL);
}
__attribute__((weak))
char *strcasestr(const char *haystk, const char *needle) {
// Return immediately on empty needle.
if (!needle[0]) return (char *)haystk;
// We've handled empty needles.
size_t sn = strlen(needle);
__builtin_assume(sn >= 1);
// Find the farthest character not equal to the first one.
size_t i = sn - 1;
while (i > 0 && needle[0] == needle[i]) i--;
if (i == 0) i = sn - 1;
const v128_t fst = wasm_i8x16_splat(tolower(needle[0]));
const v128_t lst = wasm_i8x16_splat(tolower(needle[i]));
// The last haystk offset for which loading blk_lst is safe.
const char *H =
(char *)(__builtin_wasm_memory_size(0) * PAGESIZE - i - sizeof(v128_t));
while (haystk <= H) {
const v128_t blk_fst = __tolower8x16(wasm_v128_load((v128_t *)(haystk)));
const v128_t blk_lst = __tolower8x16(wasm_v128_load((v128_t *)(haystk + i)));
const v128_t eq_fst = wasm_i8x16_eq(fst, blk_fst);
const v128_t eq_lst = wasm_i8x16_eq(lst, blk_lst);
const v128_t cmp = eq_fst & eq_lst;
if (wasm_v128_any_true(cmp)) {
// The terminator may come before the match.
if (!wasm_i8x16_all_true(blk_fst)) break;
// Find the offset of the first one bit (little-endian).
// Each iteration clears that bit, tries again.
for (uint32_t mask = wasm_i8x16_bitmask(cmp); mask; mask &= mask - 1) {
size_t ctz = __builtin_ctz(mask);
if (!strncasecmp(haystk + ctz + 1, needle + 1, sn - 1)) {
return (char *)haystk + ctz;
}
}
}
// Have we reached the end of the haystack?
if (!wasm_i8x16_all_true(blk_fst)) return NULL;
haystk += sizeof(v128_t);
}
// Scalar algorithm.
for (;;) {
for (size_t i = 0;; i++) {
if (sn == i) return (char *)haystk;
if (!haystk[i]) return NULL;
if (tolower(needle[i]) != tolower(haystk[i])) break;
}
haystk++;
}
return NULL;
}
// Given the above SIMD implementations,
// these are best implemented as
// small wrappers over those functions.
// Simple wrappers already in musl:
// - mempcpy
// - strcat
// - strlcat
// - strdup
// - strndup
// - strnlen
// - strpbrk
// - strsep
// - strtok
__attribute__((weak))
void *memccpy(void *__restrict dest, const void *__restrict src, int c, size_t n) {
const void *m = memchr(src, c, n);
if (m != NULL) {
n = (char *)m - (char *)src + 1;
m = (char *)dest + n;
}
memcpy(dest, src, n);
return (void *)m;
}
__attribute__((weak))
size_t strlcpy(char *__restrict dest, const char *__restrict src, size_t n) {
size_t slen = strlen(src);
if (n--) {
if (n > slen) n = slen;
memcpy(dest, src, n);
dest[n] = 0;
}
return slen;
}
__attribute__((weak))
char *strncat(char *__restrict dest, const char *__restrict src, size_t n) {
size_t strnlen(const char *s, size_t n);
size_t dlen = strlen(dest);
size_t slen = strnlen(src, n);
memcpy(dest + dlen, src, slen);
dest[dlen + slen] = 0;
return dest;
}
static char *__stpcpy(char *__restrict dest, const char *__restrict src) {
size_t slen = strlen(src);
memcpy(dest, src, slen + 1);
return dest + slen;
}
static char *__stpncpy(char *__restrict dest, const char *__restrict src, size_t n) {
size_t strnlen(const char *s, size_t n);
size_t slen = strnlen(src, n);
memcpy(dest, src, slen);
memset(dest + slen, 0, n - slen);
return dest + slen;
}
__attribute__((weak, always_inline))
char *stpcpy(char *__restrict dest, const char *__restrict src) {
return __stpcpy(dest, src);
}
__attribute__((weak, always_inline))
char *strcpy(char *__restrict dest, const char *__restrict src) {
__stpcpy(dest, src);
return dest;
}
__attribute__((weak, always_inline))
char *stpncpy(char *__restrict dest, const char *__restrict src, size_t n) {
return __stpncpy(dest, src, n);
}
__attribute__((weak, always_inline))
char *strncpy(char *__restrict dest, const char *__restrict src, size_t n) {
__stpncpy(dest, src, n);
return dest;
}
#endif // __wasm_simd128__
#ifdef __cplusplus
} // extern "C"
#endif
#endif // _WASM_SIMD128_STRING_H