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Refactor file handles.
This commit is contained in:
60
internal/util/handle.go
Normal file
60
internal/util/handle.go
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@@ -0,0 +1,60 @@
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package util
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import (
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"context"
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"io"
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)
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type handleKey struct{}
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type handleState struct {
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handles []any
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}
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func NewContext(ctx context.Context) (context.Context, io.Closer) {
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state := new(handleState)
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return context.WithValue(ctx, handleKey{}, state), state
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}
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func (s *handleState) Close() (err error) {
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for _, h := range s.handles {
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if c, ok := h.(io.Closer); ok {
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if e := c.Close(); err == nil {
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err = e
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}
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}
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}
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s.handles = nil
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return err
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}
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func GetHandle(ctx context.Context, id uint32) any {
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s := ctx.Value(handleKey{}).(*handleState)
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return s.handles[id]
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}
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func DelHandle(ctx context.Context, id uint32) error {
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s := ctx.Value(handleKey{}).(*handleState)
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a := s.handles[id]
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s.handles[id] = nil
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if c, ok := a.(io.Closer); ok {
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return c.Close()
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}
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return nil
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}
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func AddHandle(ctx context.Context, a any) (id uint32) {
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s := ctx.Value(handleKey{}).(*handleState)
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// Find an empty slot.
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for id, h := range s.handles {
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if h == nil {
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s.handles[id] = a
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return uint32(id)
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}
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}
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// Add a new slot.
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s.handles = append(s.handles, a)
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return uint32(len(s.handles) - 1)
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}
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