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https://github.com/shoelace-style/webawesome.git
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Maximize distance between generated hue and both hues before and after it
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@@ -62,6 +62,7 @@ export default function generatePalette(seedHues, { huesAfter: allHuesAfter, ...
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let seedHuesAfter = huesAfter.filter(hue => seedHues[hue]);
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let neighboringSeedHues = [seedHuesAfter.at(-1), seedHuesAfter[0]];
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// A number from 0 to 1 indicating how close we are to each neighboring seed hue (0 if only one seed hue)
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let hueProgress =
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seedHuesAfter.length === 1
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? 0
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@@ -70,15 +71,35 @@ export default function generatePalette(seedHues, { huesAfter: allHuesAfter, ...
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neighboringSeedHues.map(hue => HUE_RANGES[hue].mid),
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);
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// Hue of the core color of the previous seed scale
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let hBefore = ret[hueBefore][ret[hueBefore].maxChromaTint].get('oklch.h');
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let h = HUE_RANGES[hue].mid;
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let hDelta = subtractAngles(h, hBefore);
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if (hDelta < 40) {
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// Shift if too close to seed hues
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// We start from the midpoint of the hue range
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let h = HUE_RANGES[hue].mid;
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// Shift if too close to seed hues
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let hBeforeDelta = subtractAngles(h, hBefore);
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if (hBeforeDelta < 40) {
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h = hBefore + 40;
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}
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if (seedHuesAfter.length > 1) {
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let hueAfter = seedHuesAfter[0];
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let hAfter = ret[hueAfter][ret[hueAfter].maxChromaTint].get('oklch.h');
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[hBefore, h, hAfter] = normalizeAngles([hBefore, h, hAfter]);
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let hAfterDelta = subtractAngles(hAfter, h);
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if (hAfter - 40 < hBefore + 40) {
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// It's not possible to have a distance of at least 40deg from both neighboring hues
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// so at least maximize distance
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h = (hBefore + hAfter) / 2;
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} else if (hAfterDelta < 40) {
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h = hAfter - 40;
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}
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}
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// Make sure hue is still within range for this scale
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h = clampAngle(HUE_RANGES[hue].min, h, HUE_RANGES[hue].max);
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let coreLevelOffset = interpolate(
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